![]() ![]() When you pick up new plants, they’re tossed somewhere on your shelf, and with 77 plants to find, it doesn’t take long for any organizational system to fail. A not insignificant portion of that time was spent rearranging my plants in hopes of having a more logical order to things, which would quickly be undone by the discovery of new plants. It took me just over four hours to play through and reach one of the possible endings. The hint button can be useful if you’re not sure if you already have a plant in your possession, but it certainly isn’t going to figure it out for you. Since there’s no way to refuse a customer order that I could find, you may need to either break your mind (which seems to restart the day, and open up the possibility of a different customer order) or water the plants you do have until you get enough Will to Explore to go out and try again. It is possible to – sort of – soft lock your progress if you get stuck on one of the map puzzles more than once I had a customer come in and ask for a plant I didn’t yet have. Completing orders or talking to people out in the world will often reward you with new pages. In the early days, your book is fairly small. ![]() I got two different ones during my playthrough, but it’s entirely possible there are more types I didn’t see. Making too many errors will force you into a different type of puzzle. Sometimes, your directions for exploration are straightforward, but many of them require figuring out what that scrap of paper someone pressed into your hand could possibly mean. Make too many mistakes, and you’ll be tasked with a reassembly puzzle or a key matching puzzle. Some hints will come directly from your clients, but you’ll also get your share of instructions by mail to help you find every strange plant that can be found.Īlthough the plant-identifying puzzle makes up the meat of the gameplay, it’s not the only kind of puzzle Strange Horticulture has to offer. You’ll also have ample opportunities to explore the wider world to acquire even more plants for your shop. However, none of the specimens in the shop are labeled, so you’ll need to closely examine the plants and compare them to the notations in your herbalism book to figure out how to fill customer requests. Your customers will come to you asking for plants, sure, but they will also be dropping tons of news and gossip over you counter as well. You have inherited a botanist’s shop from your uncle, and the game dumps you right in the middle of a story in progress. So, in reality, I could have played this anytime over the last year! Thankfully, I decided to get back onto the Community Game Along train, and January is #PuzzleGameMonth, so it was a good excuse to stop putting it off and actually play the damn game. Originally, I had planned for it to be one of the last games I covered for the #JustOnePercent project, before I decided to stick to only games that actually released in 2021. I picked up Strange Horticulture almost a year ago, on the strength of the demo I played back in October of 2021 during one of many Steam NextFests. ![]()
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